Now the instances of the Maxwell lights components (when dragging from the components list) also have the same emitter material applied and they actually work as instances (changes in their material affect all the instances).įire now stops instead of restarting when the scene is exported to Maxwell, Studio, Cloud, Network or to a file. Now, when a new light object is created from the toolbar, the Scene Manager opens in the Materials tab so you can modify its properties. The plugin was not working recognizing bundle licenses as valid ones.īuilt for Maxwell Render version 5.0.2.21Īdded the check for updates option, Cloud Render and some missing light entities in the Maxwell menu. New vector toolbar icons that now adapt to Hi-DPI screens. Check this link for more information: denoiser documentation page.ĭenoiser output path has been removed as now it is treated as another channel, the denoised image is saved with the main output name + _denoiser. New fine-tuning options: Color Influence 1 and 2, Feature Influence, Final Pass, Filter Radius and Firefly Remover options. New Tiling option with maximum tile size option. New Denoiser options in the Scene Manager > Output tab > Denoiser section: Only one pass is needed, the denoiser information is now stored in the mxi file as another channel, better memory management for the denoising process, and more consistency in general. New Denoiser implementation in Maxwell Render. The default preview scene was missing it now shows the right one. Maxwell Render denoiser "Feature Influence" parameter default value is now 0.25 so it better preserves the texture details. The HDRI, Projector and IES lights are now created with a sample file assigned by default so they work right away. The gizmo of the Spot, Projector and IES lights are now a bit different so the origin of the light coincides with the apex of the spot cone, the projector pyramid or the first disc of the IES gizmo (it was not like that before).